Red team test_contest_TUMA*/myTeam.py with {}: Loading agent team: /gpfs/home/scalo/pacman-eutopia-second-round/src/test_contest_TUMA*/myTeam.py Arguments: {} Blue team test_contest_PacGang/myTeam.py with {}: Loading agent team: /gpfs/home/scalo/pacman-eutopia-second-round/src/test_contest_PacGang/myTeam.py Arguments: {} 3 {'display': , 'red_team_name': 'TUMA*', 'blue_team_name': 'PacGang', 'agents': [, , , ], 'layouts': [], 'length': 1200, 'num_games': 1, 'num_training': 0, 'record': True, 'catch_exceptions': True, 'delay_step': 0.03, 'match_id': 20059, 'contest_name': 'test_contest'} Blue team starts Defending positions: [(19, 8), (20, 4), (19, 16), (19, 6), (19, 13), (20, 10), (20, 3)] My defending positions: [(19, 8), (20, 10), (19, 13), (19, 16)] Defending positions: [(19, 8), (20, 4), (19, 16), (19, 6), (19, 13), (20, 10), (20, 3)] My defending positions: [(19, 8), (20, 10), (19, 13), (19, 16)] Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Returning, because the enemy is close Time is up. The Blue team wins by 14 points. recorded Total Time Game: 42.0